|
|
|
|
|
|
|
|
Re: Bandit lieutenant spears [message #43806 is a reply to message #43768] |
Wed, 09 July 2008 15:10 |
|
gisaku
Messages: 22 Registered: December 2007 Location: the Mists Guild (WIP)
|
|
|
|
No I tried to get those two crossed spears on my back and the plated arm becouse they're tigether in one submesh. I don't want a weapon in my hands I want two crossed on my back. Edit: forgot to say that I switched it with the plate chestpiece model
Your fate is already decided....
Until you meet me
G!54ku
[Updated on: Wed, 09 July 2008 15:14] Report message to a moderator
|
|
|
|
|
|
Re: Bandit lieutenant spears [message #43819 is a reply to message #43768] |
Wed, 09 July 2008 23:49 |
|
gisaku
Messages: 22 Registered: December 2007 Location: the Mists Guild (WIP)
|
|
|
|
clipping prevention doesn't make the difference with anything that I need.the only thing I want w is thise spears on my back. the only thing where I could use clipping prevention is if I have a bandit lieutinant torso whitout skin and that doesn't crashes when I put it on in Fable
Edit: here's the mesh of what I tried, sorry for putting it in this post but I could only put one file in a message. The texture ID is 1509. I hope you can fix it.
Your fate is already decided....
Until you meet me
G!54ku
[Updated on: Thu, 10 July 2008 02:16] Report message to a moderator
|
|
|
|
|
Re: Bandit lieutenant spears [message #43837 is a reply to message #43768] |
Thu, 10 July 2008 11:50 |
|
gisaku
Messages: 22 Registered: December 2007 Location: the Mists Guild (WIP)
|
|
|
|
but can you help me fix the mesh, i've tried some more and got a step further. it shows the armor good in my invetory but when I leave my invetory Fable crashes. and if we could fix it this would be an ideal way to create npc armors without 3d's max or any modeling program.
Your fate is already decided....
Until you meet me
G!54ku
[Updated on: Thu, 10 July 2008 11:54] Report message to a moderator
|
|
|
|
|
|
|
|
|
|