|
|
Re: Keshire Sickle [message #24059 is a reply to message #24055] |
Wed, 15 August 2007 06:17   |
Palle
Messages: 3 Registered: August 2007 Location: Sweden / Malmo
|
|
|
|
Alunage wrote on Wed, 15 August 2007 05:44 | wow thats a very cool dude,.,.,.,
this is my first post ehehehehhe
gotta ask tho is it gonna be in my inventory already?
|
No. You have to spawn it in a chest or in your inventory.
This looks awsome
|
|
|
|
Re: Keshire Sickle [message #24066 is a reply to message #24035] |
Wed, 15 August 2007 07:34   |
 |
Satan
Messages: 1033 Registered: September 2005 Location: Hades
|
Administrator
|
|
|
They will be different depending on how many other items you have added. You'll just have to look in the OBJECT section of Fable Explorer.
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
|
|
|
|
|
Re: Keshire Sickle [message #24076 is a reply to message #24072] |
Wed, 15 August 2007 10:51   |
ShadowX630
Messages: 541 Registered: April 2007
|
|
|
|
It isn't fair! I can't even use this mod (or any mod for that matter) because my stupid Gameing Computer/Server melted it's own motherboard! Now that I have a AC in my basement that should help, but now I need to shop for a better motherboard!
|
|
|
|
|
|
|
Re: Keshire Sickle [message #55237 is a reply to message #24035] |
Tue, 15 December 2009 09:14   |
Wolfarex
Messages: 2 Registered: December 2009 Location: Norway
|
|
|
|
I would love a mod to spawn a chest with it in aswell, seems like a awsome weapon and i cant seem to get it in my inventory.
i always get a error
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: Keshire Sickle [message #57298 is a reply to message #24059] |
Mon, 24 May 2010 05:01   |
tedytadi
Messages: 3 Registered: May 2010
|
|
|
|
Palle wrote on Wed, 15 August 2007 06:17 |
Alunage wrote on Wed, 15 August 2007 05:44 | wow thats a very cool dude,.,.,.,
this is my first post ehehehehhe
gotta ask tho is it gonna be in my inventory already?
|
No. You have to spawn it in a chest or in your inventory.
This looks awsome
|
sorry for asking i am new but how do you add it in your inventory
|
|
|
|
Re: Keshire Sickle [message #58826 is a reply to message #24035] |
Wed, 11 August 2010 06:12   |
Allvar
Messages: 4 Registered: August 2010
|
|
|
|
I get an error when i add the sword in Weapon1
Quote: | Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.
************** Ausnahmetext **************
System.InvalidCastException: Die angegebene Umwandlung ist ungültig.
bei Fable.ContentManagement.GameBIN.Member.set_Value(Object val)
bei Fable.ContentManagement.GameBIN.MemberDisplay.btnSelectEntry _Click(Object sender, EventArgs e)
bei System.Windows.Forms.Control.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
bei System.Windows.Forms.Button.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(M essage& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Mes sage& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Geladene Assemblys **************
mscorlib
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorl ib.dll.
----------------------------------------
FableExplorer
Assembly-Version: 1.0.2628.7216.
Win32-Version: 1.0.2628.7216.
CodeBase: file:///C:/Users/Mr.%20Badcock/Downloads/FableExplorer/Fable Explorer.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2. 0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c5 61934e089/System.dll.
----------------------------------------
System.Drawing
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_ _b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
FableContentManagement
Assembly-Version: 1.0.2628.7215.
Win32-Version: .
CodeBase: file:///C:/Users/Mr.%20Badcock/Downloads/FableExplorer/Fable ContentManagement.DLL.
----------------------------------------
msvcm80
Assembly-Version: 8.0.50727.4927.
Win32-Version: 8.00.50727.4927.
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e 18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll.
----------------------------------------
System.Xml
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77 a5c561934e089/System.Xml.dll.
----------------------------------------
FableArchives
Assembly-Version: 1.0.2628.7204.
Win32-Version: .
CodeBase: file:///C:/Users/Mr.%20Badcock/Downloads/FableExplorer/Fable Archives.DLL.
----------------------------------------
mscorlib.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorl ib.dll.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.re sources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.res ources.dll.
----------------------------------------
************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.
Zum Beispiel:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
|
|
|
|
|
|