The SoulReaver [message #46445] |
Sun, 19 October 2008 06:40 |
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[Oh, and before you read on, i understand this is waaaayyyy easy to do yourself. It's a very simple mod, but it's my first!!!!!]
EDIT: I'm sorry i had no idea the soul reaver was a sword in another game. THIS ISN'T A NEW SWORD!!!!!!!
Ok. I modded the bereaver (JOY!)
Here is what i've done:
- Made the dama insanely powerful (25,000)
- Five augmentation slots
- Edited title and description
- Made a light weapon
Obviously spawn it as normal.
(OBJECT_LEGENDARY_BROADSWORD_02)
And i see no point in screenies, it's just the bereaver modded to be light. If you really want one, i'll organise one for you
It is now named The Soulreaver
Description:
This weapon belonged to the hero known as Reaver. He was the most evil hero ever to grace albions cobbled paths, He was killed during the final fight with Scythe. Scythe was permanently burnt during this fight. He cast away the sword into the deepest forests of albion. Hoping it would never be found. You hold it in your hands now, go and face albion with the ultimate power. To kill or to save.
EDIT: I'm sorry i had no idea the soul reaver was a sword in another game. THIS ISN'T A NEW SWORD!!!!!!!
[Updated on: Sun, 19 October 2008 13:24] Report message to a moderator
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Re: The SoulReaver [message #46969 is a reply to message #46956] |
Mon, 03 November 2008 19:23 |
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Chief ADFP
Messages: 47 Registered: December 2006 Location: Northern Florida parts
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JohnDoe wrote on Mon, 03 November 2008 16:51 |
Chief ADFP wrote on Mon, 03 November 2008 15:32 | if you use the store cheat trainer with this item its "17466"
| Not necessarily. ID numbers are issued as entries are made, so if the first new entry is the OBJECT_WHATEVER of a new weapon mod, it will be 14761.
Side-note: 17466? That is an awful lot of mods you must be using.
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i notice that when ever one add-in anew item to the file its get a new set of numbers to it.
so my case it was 14776 but as i found out after i remove it and added another item it too got that same number as will.
think all use FE look into object area for the item name to see the number it been given it very to each item when it was added so the 14761 can be anything that was given to that item
other words it very when it was added and the number maybe not the same at all, to each end user.....i found this out today
DarkenedSoul wrote on Mon, 03 November 2008 17:27 | Glad you like my mod Chief.
And i don't use store cheat trainer.
I use my good old albion and fable explorers.
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love it i wish only it would have been able to add-in item to it like fire, lighting....ect 4-slot or maybe old kingdom weapon a six slot one three on each side of the weapon to show it lol
sorry being greedy is ll
"Ati-Drivers/software"
My "CPUZ-Stats"[/size]
[Updated on: Mon, 03 November 2008 19:25] Report message to a moderator
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Re: The SoulReaver [message #56279 is a reply to message #46445] |
Fri, 26 February 2010 07:19 |
Booban
Messages: 1 Registered: February 2010
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Hi im new , i try adding The soul reaver mod but when i eter to game using fable explorer it dont working for me , can someone help plz ?
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Re: The SoulReaver [message #56328 is a reply to message #46445] |
Thu, 04 March 2010 15:52 |
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Oh god my first ever mod.
What do you mean it doesn't work? What happens when you load it? What happens in game? Any crashing? Nothing happening?
Don't be vague and I might, might try to help you.
EDIT: Just realised that I made the hero called "Reaver" a year before Lionhead did, heh.
[Updated on: Wed, 14 April 2010 07:49] Report message to a moderator
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Re: The SoulReaver [message #58736 is a reply to message #58735] |
Sat, 31 July 2010 06:07 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Hine Rammstener wrote on Sat, 31 July 2010 07:52 | I've got one question and one question only. WHERE THE HELL IS IS!
| And so begins the new age of people freshly interested in Fable modding yet seem incapable of helping themselves. Try reading the stickies, perhaps starting with the one in the Tutorials subforum, the one called New to modding Fable? You have to spawn it, in chests, barrels, searchable containers, digging spots, fishing spots, right on the ground, directly into the Hero's inventory, modify the creature drops so that you get it when killing specific creatures, edit a cutscene so that it is added to the Hero's inventory during the cutscene, add it to a shopkeeper's inventory so that you can buy it, there are many, many ways of receiving items. Go learn a few.
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