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Re: Aging Rate [message #47438 is a reply to message #47413] Fri, 21 November 2008 18:26 Go to previous messageGo to previous message
dustinpen is currently offline  dustinpen
Messages: 1
Registered: November 2008
Location: San Diego

At the risk of getting thrashed for excessive egghead-ism...

Some fun little facts to consider: there are 121 stat points that you can purchase in Fable (21 in Strength, 21 in Skill and 79 in Will). If you reduce the Age per Stat Increase value without tweaking max age, its entirely possible to max out the Hero without reaching that max age (and thus the full Age Morph effects).

This can be an effective way to keep your Hero from "Growing too Old" if you so choose; for those interested in keeping things so that your Hero still reaches the maximum Age Morphing, you'll need to adjust the Maximum Age value of the Hero--making decreases for reduced Age per stat rate and increases for higher Age per stat rates.

For Convenience, I've given a breakdown of the math (pretty simple, really) as well as some relevant comapred values.

Max Age for Full Aging Morphing = 121 * Age per Stat Increase <ApSI>

-At ApSI 1, Max Morphing is suggested at 121
-At ApSI 0.7 (default), Max Morphing is suggested at 84~85
-At ApSI 0.5 (a conceptual 6 months), Max Morphing is suggested at 60~61
-At ApSI 0.3 (a conceptual school quarter), Max Morphing is suggested at 36 (Really Young, IMHO.)

Anyhoo, if nothing else I hope the above provides some interesting food for thought. Smile


"There is no great genius without some degree of madness"

--Seneca, mid 1st Century A.D. Roman Philosopher.
 
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