Home » Fable TLC » Mods » Objects » a Polearm in Fable! Fixed.
a Polearm in Fable! Fixed. [message #47466] |
Sat, 22 November 2008 09:27  |
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I tried this on a fresh install and i have found the problem.
The problem is that for some reason when i save the mod as an FMP ad load it, the CDefs aren't linked properly.
I have only seen this problem on the CInventoryItemDef.
Here are instructions:
1. In game.bin, go to OBJECTS and click the plus.
2. Find OBJECT_WARLORD_POLEARM (It will be near the top) and double click it.
3. Click the plus next to OBJECT in the new window and click CDefs.
4. Scroll down to CInverntoryItemDef
5. Now, check in the box that the blue writing on the top says POLEARM_CINVENTORYITEMDEF. If it doesn't, comtinue. If it does, your fine. Keep this window open.
6. In game.bin, go to CInventoryItemDef and click the plus.
7. Go to the bottom of the entries for CInventoryItemDef, where you'll find the entry POLEARM_CINVENTORYITEMDEF.
8. Now, in the previous window, in the box just above the first blue writing in the box, ut the number in thats next to the POLEARM_CINVENTORYITEMDEF. This should be 14--- (--- being random numbers}
Apply changes. Save mods and run fable.
(Make sure you've loaded FixedCIED too)
EDIT: BETTER SCREENSHOTS ADDED.
Why? The other ones were lousy and too dark to see the mod.
I looked at this mod and I thought it looked very awesome indeed! Then I found out it was broken.
Screenies:
The only things that will be different are the titles etc. It does 195 damage and several augmentation slots.
If you'd like it to be different, just edit the CInventoryItemDef and the CWeaponDef.
It has 3 empty augmentation slots.
Enjoy 
Title: Polearm
Description: Fixed by DarkenedSoul. Enjoy.
Spawn as OBJECT_WARLORD_POLEARM
The weapon was missing a lot of CDefs and i added and fixed them. Since he based it upon a weapon that wasn't originally in the game (A modded weapon), no one else could use it unless they had that weapon. I based it upon an existing one. And made the CWeaponDef, CInventoryItemDef, titles and edited it as i see fit.
Credits:
Original mod made by Gogetta.
Fixed be me. 
** And that's how credits are done. **
EDIT: PLEASE INSTALL THE WarlordPolarmFixedAgain.fmp AND THEN FixedCIED.fmp. The second is a patch fixing the CInventoryItemDef
[Updated on: Thu, 22 January 2009 07:16] Report message to a moderator
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a Polearm in Fable! Fixed.
By: Noctus on Sat, 22 November 2008 09:27
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Sat, 22 November 2008 10:48
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Sun, 23 November 2008 03:01
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 03 December 2008 11:01
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 03 December 2008 14:16
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 04 December 2008 13:23
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 08:05
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: GetAJoB on Wed, 07 January 2009 06:15
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 14:10
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 16:55
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 17:23
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 17:48
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 18:09
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Wed, 07 January 2009 18:18
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 08:52
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 10:35
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 10:44
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 10:49
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 11:45
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 11:57
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Noctus on Thu, 08 January 2009 16:16
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Re: a Polearm in Fable! Fixed.
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Re: a Polearm in Fable! Fixed.
By: Abopo on Thu, 19 January 2012 07:15
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Re: a Polearm in Fable! Fixed.
By: Noctus on Sun, 22 January 2012 04:50
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Re: a Polearm in Fable! Fixed.
By: jwc2200 on Sun, 22 January 2012 13:26
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Re: a Polearm in Fable! Fixed.
By: Noctus on Sun, 22 January 2012 14:41
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