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conflict with mods [message #47709] Tue, 02 December 2008 10:58 Go to previous message
Mady is currently offline  Mady
Messages: 14
Registered: November 2008
I prefer to do a quote (to not do too many grammar mistakes):
Quote:

the exception given is a matter of weather or not not orgignal mods for the items were added or not. I think, some of the people, if not all of the people who got the error for corrupt memory, or anything really, is becuase of an error I've gotten when trying to install the same mod twice. what happens is FE tries to make two entries for one item, and there's a conflict with creating an item that already exsists. the reason for one getting this is that you already have the original mod package and/or have the original individual mods installed. all that's needed like Chicken said was for you to have a clean install, but unfortunately, it's a pain in the ass for one to completely reinstall fable for one damn package, so I think with these mod packages should come a bit that changes anything realated to the mods back to normal, or deletes the extra entries all together.


And now the conflict:
first mod
second mod (* Attachment: stafftantoodachi.fmp (Size: 584.04KB, Downloaded 1114 time(s))[Updated on: Tue, 17 April 2007 00:01])

Here, as you expect, the mods (staff) are not the same, but, the conflict is present. (I identified the problem after running those specifics mods on a clean version)
Was expected a conflict with ID, then a with text.big, nwm.
Then there is a problem with the entries.
I didn't find the answer of this problem. (i might miss a topic then excuse me)

Could someone explain here how to resolve this (change entries?) and maybe once for all.
 
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