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Re: Magical Gemstones - Ranged Weapons [message #47384 is a reply to message #47380] |
Wed, 19 November 2008 14:05   |
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JohnDoe wrote on Wed, 19 November 2008 10:29 | They all need different CInventoryItemDefs.
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Ah i see! I should have worked that one out for myself, but thanks 
But how do i make a new CInventoryItemDef? I right click on it and nothing happens... So i can't make a new entry
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Re: Magical Gemstones - Ranged Weapons [message #47393 is a reply to message #47384] |
Wed, 19 November 2008 17:05   |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Right-click game.bin to create new entries. FE documentation, read under where it says adding a BIN entry.
There is another, undocumented method. You can give names to existing entries, put them in an FMP, close and restart FE, load the FMP, and you have your new entries. They will have to be edited for adjustment, of course, but you'd have to do that anyway, so it's still a time saver.
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