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Home » Fable TLC » Discussion » Requests » [Request] Ghost Mace
[Request] Ghost Mace [message #48162] Mon, 29 December 2008 09:20 Go to next message
GameIon is currently offline  GameIon
Messages: 11
Registered: November 2008
This is a weapon in what I think is possible. I'm no artist, but here's what I want.

Re: [Request] Ghost Mace [message #48163 is a reply to message #48162] Mon, 29 December 2008 09:27 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

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Thanks for making a new topic when it was unnecessary.



http://img696.imageshack.us/img696/9540/helpmeaaa.jpg

[Updated on: Mon, 29 December 2008 09:28]

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Re: [Request] Ghost Mace [message #48169 is a reply to message #48163] Mon, 29 December 2008 10:04 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
He doesn't have to use that thread, but it's recommended since pretty much no one else does requests. This one actually looks interesting though. I'll jump on it when I get some free time later today, it'll be pretty easy and won't take long.
Re: [Request] Ghost Mace [message #48183 is a reply to message #48169] Mon, 29 December 2008 19:34 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
My apologies for the double post.

I've got the model ready for the most part, I think I'll need to do some more work on it to make it appear glassy. I'm beginning to work on the textures now, but I got to thinking, and there's a problem.

You want the augments to show on the inside. The problem is that effects wouldn't restrict themselves to within the model, so to have the augments appear only inside the ball part of the mace, I need particularly small effects, talking about the caliber of a candle here.

If anyone has any ideas on particularly good effects for this, let me know.
Re: [Request] Ghost Mace [message #48195 is a reply to message #48183] Tue, 30 December 2008 00:39 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

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Heh, I used to have a database filled with screenshots of effects... Don't anymore since they stole my laptop almost a year ago Crying or Very Sad

But I think some of the normal augment effects might be good enough. As for other effects, trial and error Wink


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: [Request] Ghost Mace [message #48201 is a reply to message #48195] Tue, 30 December 2008 09:34 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Rawr. Well, what I can do is test them a bundle at a time.
HDMY_CREATEPARTICLE-FTW. Wink
Re: [Request] Ghost Mace [message #48209 is a reply to message #48201] Tue, 30 December 2008 12:09 Go to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

JohnDoe wrote on Tue, 30 December 2008 18:34

Rawr. Well, what I can do is test them a bundle at a time.
HDMY_CREATEPARTICLE-FTW. Wink


Yeah, I did that to. Problem only is that when your testing say 5 effects, and it crashes, you're not sure which caused the crash... Still beats doing them one by one though.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
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