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Re: BlueTooth Suits WIPs [message #9039 is a reply to message #8896] |
Tue, 13 June 2006 03:27 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Maze Robe and Boots.
OBJECT_HERO_BOOTS_MAZE
OBJECT_HERO_SHIRT_MAZE
Pants cause clipping. So I disabled the ability to wear them along with beards. So you can only wear boots, gloves, and hats with the robe.
If I ever get the urge to weight the gloves then I'll update this post.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Tue, 13 June 2006 03:28] Report message to a moderator
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Re: BlueTooth Suits WIPs [message #9185 is a reply to message #9182] |
Sat, 17 June 2006 11:19 |
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Drifter
Messages: 116 Registered: September 2005 Location: Albion
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fable24man wrote on Sat, 17 June 2006 08:46 | how do you input the armor in the game ?????
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how do you input a brain into Fable24man's head ?????
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Re: BlueTooth Suits WIPs [message #15863 is a reply to message #8896] |
Fri, 12 January 2007 07:22 |
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Satan
Messages: 1033 Registered: September 2005 Location: Hades
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Administrator
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Menu ? You mean your list of clothing ?
Mcchips | How do u put the thunder suit in menu?
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To add a suit to the suits list:
Load the FMP. There will now be a game.bin->THING->HERO_SUIT_THUNDER_ARMOUR all ready to go.
You simply have to link it to the INVENTORY_TYPE_CLOTHING (Of which you'll need the latest xml file uploaded to the Fable Explorer thread in utilities).
Note:
The items will not appear in your clothing list on their own, you will need to add the individual clothing items to a chest and then pick them up.
The items you will need to add to a chest are :
OBJECT_HERO_GLOVES_THUNDER
OBJECT_HERO_SHIRT_THUNDER
OBJECT_HERO_TROUSERS_THUNDER
OBJECT_HERO_BOOTS_THUNDER
OBJECT_HERO_HELMET_THUNDER
Mcchips | how do u getr the xml file?
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One is provided with Fable Explorer but the latest version is available from the first post here along with the latest version of Fable Explorer itself.
When you have the xml file simply cut and paste it into the folder you have Fable Explorer in and say yes when it asks you to overwrite.
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
[Updated on: Fri, 12 January 2007 07:26] Report message to a moderator
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Re: BlueTooth Suits WIPs [message #20555 is a reply to message #8896] |
Thu, 21 June 2007 20:22 |
peunk
Messages: 7 Registered: June 2007
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ok im a newb moder- i ust found out that you could mod stuff yesterday, and how do load the "fmp"? i went to load mod package and found the file but it said "error loading fmp, object referance not set to an instance of an object"; what the "darn" does this mean?
newb mod
[Updated on: Fri, 22 June 2007 08:16] by Moderator Report message to a moderator
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Re: BlueTooth Suits WIPs [message #24950 is a reply to message #8896] |
Fri, 24 August 2007 14:03 |
FireGoron
Messages: 2 Registered: August 2007
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i imported it to the game.
what i don't get is "simply add it to INVENTORY_TYPE_CLOTHING"
um...what?
and the only way of getting them is.... through a chest?
can't you just have it so they replace the guild armor?
how would you do that
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Re: BlueTooth Suits WIPs [message #28050 is a reply to message #8896] |
Thu, 20 September 2007 15:07 |
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Ok, I know this mod isn't 'finished', but somehow if I spawn a scripted shopkeeper with the suit parts in his inventory, the game crashes when I want to view the helmet in the trading screen.
All other clothing parts work fine in the trading screen.
I've been browsing through the CDefs to find a problem, but no luck.
Besides this, the clothing itself works fine when spawned in a chest, and doesn't crash when the hero wears it.
[note]
Same thing happens with the Darth Nihilus Mask.
The Seperated Assassin Mask and the Fire Assassin Hat don't have this problem.
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Re: BlueTooth Suits WIPs [message #28920 is a reply to message #8896] |
Tue, 25 September 2007 07:03 |
Sandman
Messages: 10 Registered: March 2006 Location: The Netherlands
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Could someone put the Thunder armour in a chest for me? Preferably outside the guild. And in .fmp format if possible
Thanks,
Sandman
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Re: Thunder Suit WIP [message #49084 is a reply to message #8999] |
Mon, 09 February 2009 19:26 |
oryp
Messages: 74 Registered: February 2009 Location: I wish i knew...
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Keshire wrote on Sun, 11 June 2006 20:40 |
Heinami wrote on Sat, 10 June 2006 17:15 | For soem reason, i cant seem to add it to the suit menu, can someone give me detailed instructions on how to do this?
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Load the FMP. There will now be a game.bin->THING->HERO_SUIT_THUNDER_ARMOUR all ready to go.
You simply have to link it to the INVENTORY_TYPE_CLOTHING (Of which you'll need the latest xml file uploaded to the Fable Explorer thread in utilities).
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I'm a noob i got it all downloaded, how do i link it to the inventory clothing??
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