i present: super spells [message #36599] |
Tue, 08 January 2008 19:20 |
brudda_rigz
Messages: 22 Registered: June 2007
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hey fellas, just felt like making fable easier (like that hasnt been done before )
anyways, "Super_enflame" is basically enflame times a billion, wider radius, more damage(kills almost anything except ice trolls, from what ive found, in one hit)
"stop time" is a modded version of slowtime, makes it last 30 seconds, and completley stops all movement(except yours) whatsoever.
both mods just replace the old spells.
This is my first posted mod, hope it works
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edit:
if you use "stop time" and this spell-----> http://fabletlcmod.com/forum/index.php?t=msg&goto=20652& amp;&srch=zues#msg_20652
on a troll, your combat multiplyer goes through the roof(like in the thousands). easy exp for noobs.
[Updated on: Thu, 10 January 2008 13:32] Report message to a moderator
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Re: i present: super spells [message #49048 is a reply to message #36646] |
Sun, 08 February 2009 15:16 |
oryp
Messages: 74 Registered: February 2009 Location: I wish i knew...
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very good the stop time is my persnal favorite lol shooting arrows with it on is fun able to get every single thing have 5 arrows flying at it easy.
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Re: i present: super spells [message #49172 is a reply to message #49168] |
Sun, 15 February 2009 07:15 |
brudda_rigz
Messages: 22 Registered: June 2007
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supersazza7 wrote on Sun, 15 February 2009 03:59 | my computer crashed when i tried to load up fable with the super enflame on... so i deleted it and it works fine with just the times stop on
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hmm, did you already have another spell related mod installed? that could have something to do with it
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Re: i present: super spells [message #49173 is a reply to message #49172] |
Sun, 15 February 2009 12:43 |
supersazza7
Messages: 4 Registered: February 2009
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no... turns out it only crashed the first time... but i don't understand... fable crashed when i just put the super enflame spell on so a had a mega fit ( lol ) and deleted it but the super enflame still works
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