Bandit King Hammer almost finished [message #49750] |
Tue, 10 March 2009 11:13 |
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driftking7050
Messages: 113 Registered: March 2007 Location: Beyond The Bronze Gate
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hi all, long time since i've contributed anything. but i'm currently working on a working bandit hammer.
The problem is the model is rotated incorrectly when in hand and sits on his shoulder when sheathed.
Any help with what i'm doing wrong?
[Updated on: Tue, 10 March 2009 18:10] by Moderator Report message to a moderator
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Re: Bandit King Hammer almost finished [message #49783 is a reply to message #49781] |
Tue, 10 March 2009 18:09 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Nobody is going to be able to import that model into 3DS, so I'll use one of mine as an example.Here we goLet's start here.
Hit the select from list button, shown here.
You'll see a list of visible objects in the scene.
In this list, pick the relevant object, in this case, a helper, specifically HDMY_WEAPON_FOCUS_01.
Press select.
You'll now see the helper selected. Now click the rotate button, shown here.
Now rotate the helper as needed using the rotate gizmo.
It's not a noob question, it's just one of those easy to understand but hard to explain things.
[Updated on: Tue, 10 March 2009 18:11] Report message to a moderator
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