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Re: ICE Effects! and Light Effects! and Dark Effects! [message #49907 is a reply to message #49906] Fri, 13 March 2009 13:10 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Kale_Nakamaru wrote on Thu, 12 March 2009 02:25

is it possible to only let it glow when using the bow and not when it is sheathed? (glow as in the augment effects)
No.
Kale_Nakamaru wrote on Fri, 13 March 2009 15:06

ICE - Freezing enemies - individual Slow Time effect at Max?
No.
Kale_Nakamaru wrote on Fri, 13 March 2009 15:06

Light - Graphic - Electric effect change from blue to yellow?

Dark - Graphic - Fire Effect change from orange to purple?
You would need someone who could duplicate an effect (easy), someone who could hex edit the duplicated effect to use a different texture/color (also easy if you know what you're doing), and someone with the dxt knowledge to export the raw data from the sprite texture entries that FE can't display properly, hex edit the data with the new colors, then import back into the sprite texture entries (sounds harder than it really is).
Kale_Nakamaru wrote on Fri, 13 March 2009 15:06

I'm not sure if anyone can do this with the slow time effect... but its a good idea... isn't it? and idk... maybe somehow change the target effect to lock automatically on the enemy that is frozen and have it blue... that way it looks frozen? just a guess... im just throwing it out there... im sure it might be possible... i've seen some of the work and possibilities done by people on here... maybe someone give it a try? or give me a head start and where to look into this at... and I could give it a wack?
No, to all of that.

[Updated on: Fri, 13 March 2009 13:11]

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