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Re: Magical Gemstones - Ranged Weapons [message #47379 is a reply to message #47341] |
Wed, 19 November 2008 10:07 |
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Awesome, i have learnt!
But, for some reason, when i enter the id for one of the weapons, it goes on all of them.
Do you know of a way to stop that?
EDIT: Here they are. They are all called "Magical Willstone"'s until i find a way to name them individually.
EDIT: Fully named version in original post. This one is outdated, hence i have deleted it
[Updated on: Thu, 20 November 2008 09:12] Report message to a moderator
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Re: Magical Gemstones - Ranged Weapons [message #47393 is a reply to message #47384] |
Wed, 19 November 2008 17:05 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Right-click game.bin to create new entries. FE documentation, read under where it says adding a BIN entry.
There is another, undocumented method. You can give names to existing entries, put them in an FMP, close and restart FE, load the FMP, and you have your new entries. They will have to be edited for adjustment, of course, but you'd have to do that anyway, so it's still a time saver.
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Re: Magical Gemstones - Ranged Weapons [message #47399 is a reply to message #47341] |
Thu, 20 November 2008 09:05 |
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Awesome! Thanks a bunch JohnDoe. Admitedly i should have checked the wiki myself...
But heres the FMP Spawn them as normal!
They now have cool titles and descriptions of their own. They will be in my new modpackage called Fable: Complete Freedom. Please check it out if you have any spare time.
Link.
EDIT: The FMP is in the first post.
[Updated on: Thu, 20 November 2008 09:56] Report message to a moderator
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