Sorry, asking a dumb question about texture mix-ups [message #52757] |
Tue, 14 July 2009 02:33 |
Black Demon
Messages: 27 Registered: August 2008
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Lately, I noticed that the guards are all carrying a bronze longsword, aswell as bandits. Also, in my invetory several items are named it in armor, and several longswords (iron) are textured like it, and not named. The real brass longsword is still in my invetory and everything... just wanted to know how I can fix this? I think it's some sort of texture mixup.
ADDED: Was looking aroudn and found out that in the Brass Longsword CInventoryItemDef it has the name and description stuff mixed up with Assassin's mask... but I don't want to change it to brass because that would ruin the assassin mask's info. Tough one haha. Still don' know about the iron/steel longsword issue. I check the texture on them and it is still regular & brass is too.
[Updated on: Tue, 14 July 2009 02:37] Report message to a moderator
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Re: Sorry, asking a dumb question about texture mix-ups [message #52764 is a reply to message #52757] |
Tue, 14 July 2009 04:36 |
Black Demon
Messages: 27 Registered: August 2008
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Oh reread everything. Thanks for being patient with me...
Hmm, I don't think this can be fixed. All of the weapons that are bugged to brass longsword model/texture still have the original & correct versions so I don't have an idea what the problem is. One thing I foundout that actually is out of place, is that the mesh-view for the Brass Longsword is kinda black (normally gold), yet the texure is fine.
[Updated on: Tue, 14 July 2009 04:54] Report message to a moderator
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Re: Sorry, asking a dumb question about texture mix-ups [message #52765 is a reply to message #52764] |
Tue, 14 July 2009 04:58 |
jwc2200
Messages: 845 Registered: March 2008 Location: Texas
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Administrator
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Do the same with graphics.big as I said to with textures.big, then copy all the entries for material, then after you put your modded graphics.big back you can enter those number into it.
Save your modded graphics.big somewhere, then put the unmodded graphics.big where it goes, then open FE, go to the longsword under Objects, open it, scroll down to graphic, click it. Then click the blue link with the word MESH in it, click the materials tab, copy those entries.
Put the modded graphics.big back, the open FE and the weapons material again and replace whatever is there with the stuff you copied. That may fix your problem.
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