Re: Custom bodyguard wont respawn [message #52985 is a reply to message #52984] |
Wed, 22 July 2009 11:44 |
aapje332
Messages: 18 Registered: July 2009
|
|
|
|
JohnDoe wrote on Wed, 22 July 2009 11:37 |
aapje332 wrote on Wed, 22 July 2009 13:34 | Ive made this new section, but I don't really know what it does, can you give me some explanation?
| It tells Fable to activate quest elements for the quest given. The bodyguard bit is a sort of "gameplay quest" similar to the trader who wants an escort to Orchard Farm. I could go into an in-depth explanation, but I don't want to draw a chart for something that doesn't matter in the end anyway.
You said you used the quest section, the scripts I provided as they are? Before or after Jason's post?
If before, my previous statement stands.
If after, did it work? And why didn't you follow my instructions the first time around?
|
I did it after (I use Albion Explorer) and I didn't knew what it was till I looked further... And no it didn't worked... Im not going to change the UID constantly so I'm going for your summon idea
By the way, I read on the wiki that this would respawn it:
ScriptName M_BodyGuardRespawn;
ScriptData “_GOOD1”;
Doesn't work, so is the wiki wrong or am I doing something wrong?
|
|
|