Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » "Hardcore Wasp Menace" mod
"Hardcore Wasp Menace" mod [message #53246] Mon, 03 August 2009 12:10 Go to next message
Torionel
Messages: 71
Registered: March 2009
This mod make Wasp Menace quest is very hard for young skinny hero)

Install:

- Import my PicnicArea.tng from archive to your FinalAlbion.wad.

This in time of Wasp Menace quest:

http://img39.imageshack.us/img39/5655/beforew.th.jpg

This is after Wasp Menace quest and exit location:

http://img30.imageshack.us/img30/9738/afteryfd.th.jpg

[Updated on: Tue, 04 August 2009 01:11]

Report message to a moderator

Re: "Hardcore Wasp Menace" mod [message #53260 is a reply to message #53246] Mon, 03 August 2009 15:36 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

Mods without screenshots = Useless.

Please provide screenshots and/or details please.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: "Hardcore Wasp Menace" mod [message #53286 is a reply to message #53260] Tue, 04 August 2009 00:24 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

And why is it in a rar archive?

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: "Hardcore Wasp Menace" mod [message #53287 is a reply to message #53286] Tue, 04 August 2009 00:38 Go to previous messageGo to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
I presume it's in .rar because it's a .tng.

Re: "Hardcore Wasp Menace" mod [message #53290 is a reply to message #53287] Tue, 04 August 2009 00:46 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

And? Ther's no problem uploading tng's.
  • Attachment: bla.tng
    (Size: 0.01KB, Downloaded 578 times)


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: "Hardcore Wasp Menace" mod [message #53292 is a reply to message #53246] Tue, 04 August 2009 00:49 Go to previous messageGo to next message
Torionel
Messages: 71
Registered: March 2009
Sorry from archive))

About screens - this not need. I add monsters to WaspMenace Section in .tng.
Re: "Hardcore Wasp Menace" mod [message #53293 is a reply to message #53246] Tue, 04 August 2009 00:50 Go to previous messageGo to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
I thought we can't post original/edited original .tng's because they have original values.
let me quote the Rules:
Quote:

Posting of original game files is strictly prohibited. If you have code to share post just the code you have made. Only attach files if you have created an application or something similar that requires the attachment. If you made many changes to a file but did not change ALL of it then post a PPF or something similar to avoid posting any original code at all. Do not link to original files either. Either way it's just the same as posting them here.


Re: "Hardcore Wasp Menace" mod [message #53295 is a reply to message #53293] Tue, 04 August 2009 00:59 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

You have read the rules correct.
However this rule is sort of 'overruled' the last couple of years.
Check the finished mod section (especially scripting), it's crowded with tng's. It's allowed for distributing mods.
Of course it's still a no go to post unedited gamefiles.
Next to that; putting the tng in an archive doesn't change the fact that t still is a tng...

Also: this should be in the finished mods section, and you would do good to make a screenshot, so people know what they're downloading.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: "Hardcore Wasp Menace" mod [message #53296 is a reply to message #53293] Tue, 04 August 2009 01:02 Go to previous messageGo to next message
Torionel
Messages: 71
Registered: March 2009
quicksilver wrote on Tue, 04 August 2009 11:50


Quote:

Posting of original game files is strictly prohibited. If you have code to share post just the code you have made. Only attach files if you have created an application or something similar that requires the attachment. If you made many changes to a file but did not change ALL of it then post a PPF or something similar to avoid posting any original code at all. Do not link to original files either. Either way it's just the same as posting them here.



But in another topics users posted tng's Rolling Eyes

No? I can give links.
Re: "Hardcore Wasp Menace" mod [message #53297 is a reply to message #53246] Tue, 04 August 2009 01:06 Go to previous messageGo to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
I guess then it's all right. I haven't been here very long so I tend to follow as many rules as much as I can.

@Torionel no need for re-posting it, it's good.


Re: "Hardcore Wasp Menace" mod [message #53298 is a reply to message #53297] Tue, 04 August 2009 01:11 Go to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

quicksilver wrote on Tue, 04 August 2009 10:06

I guess then it's all right. I haven't been here very long so I tend to follow as many rules as much as I can.

@Torionel no need for re-posting it, it's good.

It's good to see that someone actually read the rules Wink


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Previous Topic: Arena game master
Next Topic: Strange collision issues
Goto Forum:
  


Current Time: Wed Nov 27 09:41:13 PST 2024

Total time taken to generate the page: 0.13546 seconds