Re: Questions [message #54893 is a reply to message #54889] |
Sat, 31 October 2009 16:16   |
 |
JohnDoe
Messages: 3007 Registered: October 2007
|
Retired
|
|
|
Not with FE, the particle swords each have two effects that are spawned directly from the mesh. You can edit the mesh in notepad though, just copy the AUG_01 frame and rename it to HDMY_CREATEPARTICLE-effectname.
Then just import it again, reassign the textures, and add the MeshAutomaticEntityCreator to the CTCs. This can be copied from the particle swords.
[Updated on: Sat, 31 October 2009 16:18] Report message to a moderator
|
|
|