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Camera Mode Mod [message #54903] Sun, 01 November 2009 03:26 Go to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Info:
By default, the general camera has two modes: 3 (normal) and 5 (far). This mod adds five extra modes that extend to 7, 10, 15, 25 and 50, which is way farther. This is better than just editing the far one to be farther away, because then you have one really close camera and one really far camera.

Screenshots:
Seven 1280x720
  • Attachment: Camera.fmp
    (Size: 9.23KB, Downloaded 1338 times)

[Updated on: Sun, 01 November 2009 03:26]

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Re: Camera Mode Mod [message #54906 is a reply to message #54903] Sun, 01 November 2009 04:15 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Nice mod.

I have played with these settings a lot.
Never crossed my mind to actually make a mod with different settings, nice one!


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Camera Mode Mod [message #54907 is a reply to message #54906] Sun, 01 November 2009 04:19 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
OldBoy wrote on Sun, 01 November 2009 06:15

Nice mod.

I have played with these settings a lot.
Never crossed my mind to actually make a mod with different settings, nice one!
Yea, I checked the forums before posting it, it's mentioned a number of times to edit either the normal or the far cameras, but never to add cameras.

So here it is. Smile
Re: Camera Mode Mod [message #54908 is a reply to message #54907] Sun, 01 November 2009 07:23 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

Good job, I like this a lot ^^

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Camera Mode Mod [message #54914 is a reply to message #54908] Sun, 01 November 2009 14:49 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
Who else thinks this would be an awesome way too make minimaps?

Great mod!!!
Re: Camera Mode Mod [message #55014 is a reply to message #54903] Thu, 12 November 2009 09:58 Go to previous messageGo to next message
The Mystery* is currently offline  The Mystery*
Messages: 2
Registered: November 2009
Where are these screenshots taken? Is this yours version of creature_hub or something else?

Everything is game, but we dont realise it ;)
Re: Camera Mode Mod [message #55017 is a reply to message #55014] Thu, 12 November 2009 12:03 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

I'd say this is fresco dome. But correct me if wrong.

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Camera Mode Mod [message #55019 is a reply to message #54903] Thu, 12 November 2009 12:53 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
Frescodome is completely flat and smaller,that area isn't.

Dammit
Re: Camera Mode Mod [message #55025 is a reply to message #55019] Thu, 12 November 2009 19:59 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Guild exterior. I'm on the other side of where the door to the guild would be if I didn't get rid of everything.
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