Balverine caves [message #54942] |
Sat, 07 November 2009 06:15 |
oryp
Messages: 74 Registered: February 2009 Location: I wish i knew...
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I hate to have to request this but, everytime I attempt to make this it crashes. I'm trying to to the hobbe caves into a balverine town like place. About all I want is the hobbes switched with balverines. If anyone could do this for me I would be very greatful.
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Re: Balverine caves [message #54946 is a reply to message #54945] |
Sat, 07 November 2009 17:06 |
oryp
Messages: 74 Registered: February 2009 Location: I wish i knew...
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jwc2200 wrote on Sat, 07 November 2009 16:16 | I will do this. I have done the HobbeCaveEntranceTunnel already. Do you want the other caves to have balverines also? I will not put balverines in place of hobbes during the quest to rescue the kid though, that doesn't use creature generators, it uses individual hobbe spawn markers. Let me know if you want the side caves. Here's a screenshot:
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Yes, please, I'd like the sides also,m if it's not too much trouble. I've tried it myself but I don't know how to work the TNG editor that well. Thanks alot.
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