Which File is the TNG for Oakvale? [message #54840] |
Wed, 28 October 2009 09:50 |
Garethp
Messages: 8 Registered: October 2009
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Ok, so I'm trying to edit the General Store in Oakvale, to edit how much of what items he holds, but I'm not sure which file to edit. There's Oakvale_Filler_01.tng all the way to Oakvale_Filler_02.tng. This is my first go at modding, so any help would be appreciated, thanks
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Re: Which File is the TNG for Oakvale? [message #54978 is a reply to message #54840] |
Mon, 09 November 2009 21:47 |
Garethp
Messages: 8 Registered: October 2009
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Then another question (Sorry for being late in reading responses) but in Big Item Pack v2.5 there was a shop keeper in the Lookout Point whose items I could change as I wished. If the items of a shop keeper are saved in the savegame, why could I repetitively change his stock?
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Re: Which File is the TNG for Oakvale? [message #54986 is a reply to message #54978] |
Tue, 10 November 2009 14:15 |
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If I am not mistaken, that shop is using a scripted shopkeeper. In that case I do not believe it is stored in the savegame unless you mark it persistent.
"All of the work, and none of the play, will surely provide for a speedy decay"
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