Re: Large Filler/ Area to edit? [message #55029 is a reply to message #55028] |
Fri, 13 November 2009 20:59 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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The largest map is NorthernWastes3_Filler_08.lev. 320x288, unused, but there's a problem. It basically like all of the dragon cliff maps combined, and with the craters it isn't ideal for buildings unless you change the heightmap, and if you do that, it won't match the landscape mesh so you'll really only want to use that one if you're only doing interiors. To add onto it, navdata can be a problem, so if you want moving NPCs other than Twinblade (who ignores navdata), then you won't want to use a filler. But you can use CBox to edit the navdata of square maps which BayStone says works, I've not tested this though.
If you want to find an ideal location, check the maps out for yourself in-game. Go to each region, if you find a map you like, go for it.
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