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Re: All Armor/Clothing, Weapons, and Tattoos/Hairstyles chests. NOW WITH EXPLANATION ON HOW TO SPAWN [message #5466 is a reply to message #2697] |
Sun, 08 January 2006 16:50 |
Incogito
Messages: 2 Registered: January 2006 Location: Australia
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My suggestion to all us new members?
Don't post anything, sit back, read the threads, before you start askining ridiculos questions. Seriously, though, I'm starting to think this forum is like Runescape - populated by 8 year-olds, with a few smarter people..
But, thanks Tevian! This makes it alot easier for poeple who frequently restart the game, but don't like having to go threw great wood to get armor, again, thank you!
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Re: All Armor/Clothing, Weapons, and Tattoos/Hairstyles chests. NOW WITH EXPLANATION ON HOW TO SPAWN [message #5509 is a reply to message #2697] |
Tue, 10 January 2006 16:10 |
Incogito
Messages: 2 Registered: January 2006 Location: Australia
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I think it imports/exports data inside the FinalAlbion.wad (or, is that wld?) file, which contains all the information on what is contained in levels, etc..
I believe there is a file size limit (remember, the FinalAlbion file acts as another form of ZIP), though, which is why some people experience crashing.
On the forums there is another tool called "Free Roam" which allows you to extract FinalAlbion, even so that you can walk off the pths in-game.
If you're using free-roam, simply dump the TNG files into your FinalAlbion folder.
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Re: All Armor/Clothing, Weapons, and Tattoos/Hairstyles chests. NOW WITH EXPLANATION ON HOW TO SPAWN [message #5887 is a reply to message #5836] |
Thu, 26 January 2006 12:07 |
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CaBaal
Messages: 11 Registered: January 2006
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You spawn the expressions in a chest, like everything else. Once you open the chest and get the expressions, you should hear the guildmaster babbling about you gaining enough renown for expression blahblah. Use those expressions like any other expression, they pop up in the expression window.
As for the coordinates; If you dont have a program that can help, do it the Trial-and-Error way. Use existing coordinates, change them around a bit, load the game and look where it moved. Use your brain and calculate where it should go. Thats the way Im doing it. Sure, there are easier ways, but this one's enough for me.
If all fails, replace a existing object with the chest, the apples in the Picnic area for example.
By the way, Insult1-4 look all the same.
Avenger wrote on Tue, 24 January 2006 21:47 | Just a guestion.. cant anyone explain exactly how to do it to me?? im kinda new here (njuub )
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Tevian really explained it well enough, even for newbies.
[Updated on: Thu, 26 January 2006 12:13] Report message to a moderator
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Re: All Armor/Clothing, Weapons, and Tattoos/Hairstyles chests. NOW WITH EXPLANATION ON HOW TO SPAWN [message #6811 is a reply to message #2697] |
Sun, 05 March 2006 13:32 |
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Reaper
Messages: 4 Registered: October 2005 Location: Sitting in front of my co...
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I was just wondering if instead of making a new chest with all the items I want in it, could I simply edit the one Tevian made in the TNG file? It's just the Oak Crossbows, I ain't a huge fan of 'em since they don't have any sound when firing and they can't be sold to any vendor (I like to be organized in my inventory, I don't like having extra weapons/items I am not using). No offence to whoever made those on the Xbox though, the idea's very good.
Sorry if this question has been asked already, 'guess if that's the case I didn't read well enough, eh.
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Re: All Armor/Clothing, Weapons, and Tattoos/Hairstyles chests. NOW WITH EXPLANATION ON HOW TO SPAWN [message #14073 is a reply to message #2697] |
Sun, 05 November 2006 08:26 |
vbonedaddyv
Messages: 2 Registered: November 2006
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Tevian wrote on Thu, 13 October 2005 11:13 |
Steps:
1.) Download Fable Tool.
2.)Download the two TNGs.
3.)Open up Fable Tool, and load up FinalAlbion.WAD
4.)Where it says LookOutPoint.tng right click and click on Import, then look for the LookOutPointGood.tng and upload it, do the same with the PicnicArea.tng
5.)Click on Finalize Import, and save it as FinalAlbion2.
6.)Go to whever you installed Fable on the computer (Usually C:/Program Files/Microsoft/Fable The Lost Chapters). And go to the data folder and then to the levels folder.
7.)Once you're there back up your ORIGINAL FinalAlbion.wad (Move it to another folder or something, you can delete it but don't come whining to me if you deleted it and want it back, to I recommend backing it up)
8.)After you back up your ORIGINAL FinalAlbion.WAD, rename FinalAlbion2 to FinalAlbion.
9.)Boot up the game and enjoy the chests.
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Now this is probably a total and complete noob question, but how to I save in Fable Tools? There's just Finalize Improt and Export as Patch.
how do i save the file as FinalAlbion.WAD?
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