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Re: health regeneration for hero [message #55530 is a reply to message #55527] Sun, 03 January 2010 12:16 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
You can remove the effects from the heal spell, then up the values for health given and time the same as you would a potion. Outside of that, you'd need to add augments directly to the Hero, which hasn't been tried successfully.
 
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