Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » Albion Explorer script issues.
Albion Explorer script issues. [message #55736] Thu, 14 January 2010 15:12 Go to previous message
Isoterra is currently offline  Isoterra
Messages: 26
Registered: January 2010
Okay so I just got me a copy of Fable TLC cause I love the game that much and I wanted to try my hand at modding. So I did. I downloaded the few modding tools I needed and some mods and got to work at playing around with it. I figured out how to add chests to the map with the Albion Explorer and I figured out how to add items to the chest with ease. The problem comes in game when I use the chest.
There seems to be nothing wrong with the chests until I leave an area and re-enter the area with the chest after I have used the chest. As soon as I re-enter, the chest is once again closed and there are two lids, one open lid and one closed lid and I can reopen the chest and retrieve extra copies of the chest items. I want to know how I can stop the chest from overlapping like this and avoid it's continuous loop. Can someone help me get my mod chests to work like a normal chest?

(P.S. Sorry if this is the wrong thread or if your getting tired of answering this question too often but I am new.)
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Making All Homes Marital Homes
Next Topic: chocolatebox help
Goto Forum:
  


Current Time: Fri Dec 27 12:25:02 PST 2024

Total time taken to generate the page: 0.07501 seconds