Hooded Armor maybe? [message #55748] |
Fri, 15 January 2010 15:44 |
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Isoterra
Messages: 26 Registered: January 2010
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Just out of pure interest has anybody attempted to take a hood (i.e. the apprentice hood) and make a suit of armor with a usable hood attatched to it?
Oh right... Also has anyone ever attempted to create custom hairstyles for Fable too?
[Updated on: Fri, 15 January 2010 15:45] Report message to a moderator
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Re: Hooded Armor maybe? [message #55752 is a reply to message #55750] |
Fri, 15 January 2010 16:26 |
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I don't see what's so bad about static hair, Oblivion and Fallout 3 both have only static hair (albeit some of the hair really looks plastic), and a lot of hairstyles really shouldn't move anyway.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Hooded Armor maybe? [message #55758 is a reply to message #55750] |
Fri, 15 January 2010 22:49 |
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Isoterra
Messages: 26 Registered: January 2010
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JohnDoe wrote on Fri, 15 January 2010 16:06 | There's the necromancer headgear, not really my thing but it might be what you're looking for.
Hairstyles. Hair in Fable makes use of dynamic mesh. We cannot produce custom dynamic mesh for Fable without the use of a hex editor as it requires manual editing of the raw data and the only person who has ever even seriously considered it has retired. The alternative is making static hairstyles, and that is lame.
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I got the necromancer hood but I was hoping for something on the armor so I could wear a mask or some type of headgear that would go nicely with the hood... Than I realized nothing in the game does and masks cut through the hood anyways so that idea kinda became lame .
I understand the static hair argument but I could see it done with a little work it might look nice if not anything. Thanks for that info though It might be useful for me. I have always kinda thought the normal hair in fable moves a little too much. Too bouncy.
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