Adding new data for textures? [message #55800] |
Mon, 18 January 2010 04:52 |
tavoeltav
Messages: 1 Registered: January 2010
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I've been wondering and can't seem to find the answer nor figure it out for my self, but is there anyway for me to make a completely new entry using FE to add new textures? For example, add a new texture without having to replace any of the old ones? I'm working on a "Revamp" per say of fable and I would like to add bump maps and what not to other meshes but as far as i know I'd have to replace a different texture in order to do so, and that is not a result I am looking for. Any help is greatly appreciated. Thanks!
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