Re: [Graphics] Rotating a Weapon via Helper [message #56164 is a reply to message #56163] |
Sun, 14 February 2010 20:53   |
derkky
Messages: 14 Registered: February 2010
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Yes i exported the original file from FE, opened it with notepad, found HDMY_weapon_focus_01, and replaced it with the modified version. Then, I go to the third tab, and apply the textures(4024 as the second ne and 1 for the max texture layers) and i save mods and run fable. In fable, when I unsheathe the weapon I modified, he gets into the stance, but seems to be holding nothing.
Sorry, for making something so simple seem so complicated lol.
EDIT:
Nevermind it works now! I just rotated the HDMY_WEAPON_FOCUS_01 and i changed the textures. I would add a screenshot but aparantly, Mac's dont have printscreen buttons. Thanks again!
[Updated on: Sun, 14 February 2010 21:10] Report message to a moderator
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