Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Definition Editing » fireball shot mod help  () 1 Vote
Re: fireball shot mod help [message #56196 is a reply to message #56185] Tue, 16 February 2010 21:44 Go to previous messageGo to previous message
Sinow is currently offline  Sinow
Messages: 1
Registered: February 2010
Location: Happy Place
In "game.bin", scroll down to "SPECIAL_ABILITIES_FIREBALL_SPELL_DEF". Double click the second one, and in the CDefs the first thing you should see is its "CSpecialEffectsDef". Click the "Links to (GameBINEntryID)" and its effects should pop up. I changed the effects to match the Minion's magic bolt, so in "CSpecialEffectsDefList" the first one I referenced to "MINION_DREADWING_BUILD_SPELL_01" (I.D. 574) and the second one to "MINION_DREADWING_CAST_SPELL_01" (I.D. 575).
To change the missile/shot, I just replaced every Fireball shot (7218-7221) with the then set their explosion effects consecutively (I used Jack's fireball explosion for level 4). Though I don't remember how I changed the explosion effects, been a while since I modded.


Thus quoth the Raven: "Give me cookies."
 
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Delete weopen?
Next Topic: can you make a new tutorial please
Goto Forum:
  


Current Time: Sun Dec 29 07:15:18 PST 2024

Total time taken to generate the page: 0.08860 seconds