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Re: Fable: Conquest v2 Balverine OMGWTFBBQ? [message #56723 is a reply to message #56722] |
Mon, 05 April 2010 03:58 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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chaos wrote on Mon, 05 April 2010 05:53 | You have to get to witchwood where the balverine transform stones are. That shouldn't have happened, gotta take out the darkwood stone.
| I can't tell you how many times I had to explain this to people. It would be really good if future implementations of that mod included the edit of Darkwood to remove that cutscene trigger.
[Updated on: Mon, 05 April 2010 03:58] Report message to a moderator
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