Re: How do i spawn evil guild apprentices [message #57345 is a reply to message #57344] |
Wed, 26 May 2010 00:29 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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jwc2200 wrote on Wed, 26 May 2010 01:53 | I tried the fmp, is it supposed to spawn all those people? Do I need to spawn several myself and look for the variety of clothing?
Just applying the fmp did not do anything in the Guild.
| No, the FMP edits existing CREATURE entries, and those are the creatures that should be auto-spawning in the guild via the CVillagePeopleDef. Hmm... I'll have to take another look then.
The fifty apprentices in the images were done that way so I can see a whole bunch of them at one place without having to run about the guild looking to find my results.
Edit: Figured it out. I think. I'm pretty sure anyway. I'll put together another FMP and try it again.
Edit: Well...It should be a split population but it would seem that the random seeding prefers 1, 2 and 3 more than 4, 5 and 6 (dark apprentices). Still, that's that.
[Updated on: Wed, 26 May 2010 01:50] Report message to a moderator
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