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Re: How do i spawn evil guild apprentices [message #57345 is a reply to message #57344] Wed, 26 May 2010 00:29 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
jwc2200 wrote on Wed, 26 May 2010 01:53

I tried the fmp, is it supposed to spawn all those people? Do I need to spawn several myself and look for the variety of clothing?
Just applying the fmp did not do anything in the Guild.
No, the FMP edits existing CREATURE entries, and those are the creatures that should be auto-spawning in the guild via the CVillagePeopleDef. Hmm... I'll have to take another look then.
The fifty apprentices in the images were done that way so I can see a whole bunch of them at one place without having to run about the guild looking to find my results.

Edit: Figured it out. I think. I'm pretty sure anyway. I'll put together another FMP and try it again.

Edit: Well...It should be a split population but it would seem that the random seeding prefers 1, 2 and 3 more than 4, 5 and 6 (dark apprentices). Still, that's that.

[Updated on: Wed, 26 May 2010 01:50]

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