Re: Rent moneys [message #57635 is a reply to message #57634] |
Fri, 11 June 2010 21:01 |
jwc2200
Messages: 845 Registered: March 2008 Location: Texas
|
Administrator
|
|
|
Once again Jon is right. You need to move
"DefinitionType "MARKER_BUYABLE_HOUSE_MAIN_SIGNPOST";"
rather than
"DefinitionType "OBJECT_BUYABLE_HOUSE_MAIN_SIGNPOST";".
I put them all in the same place and it worked fine. I tested it on a new profile, may not work on a previous save, try new UIDs. If you are going to want to be able to buy and sell them you need to put a little space between them, I just scripted them all to be owned and rented beforehand. The screen shot shows that I own all 8 buyable buildings, but only 6 rent bags show up because I used one house to sleep and make rent due, and one I must have forgot to make rented or move the marker.
So use AE, Cbox, or open tngs manually and change the coordinates on the
"DefinitionType "MARKER_BUYABLE_HOUSE_MAIN_SIGNPOST";" to all be around the same place. You can put the marker in the air and still have rent bags on the ground if you want, just have to set the building script to
"OwnedByPlayer TRUE;"
and
"Rented TRUE;".
This was a good idea, new ideas that are possible are great, thanks hedggie.
-
Attachment: rent.jpg
(Size: 98.52KB, Downloaded 1198 times)
Recolor Compilation #1
Recolor Compilation #2
Make Back-Ups
[Updated on: Fri, 11 June 2010 21:19] Report message to a moderator
|
|
|