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Re: Ghost Sword PBrain [message #57422 is a reply to message #57421] |
Mon, 31 May 2010 12:55 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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While it's perfectly fine for someone to post the ID numbers (in fact, I'd do it myself if my CPU wasn't already tasked), there is a way to do it yourself.
Assuming you have made backups, you can manually open the copied game.bin in FE and, just as if it were the standard game.bin, you can go to the fubar'd entry and check to see what the number is (make sure to double-click the archive in the archive panel, top-left of FE).
Or, if you didn't make backups (which you really, really should have done), you can grab a clean game.bin off of the retail discs and then just do what I said as if you had made a backup.
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Re: Ghost Sword PBrain [message #57750 is a reply to message #57422] |
Wed, 16 June 2010 09:08 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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JohnDoe wrote on Mon, 31 May 2010 15:55 |
Assuming you have made backups, you can manually open the copied game.bin in FE and, just as if it were the standard game.bin, you can go to the fubar'd entry and check to see what the number is
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I didn't know you were in the military john. o.o
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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