Archon's Platinum Battle Set [message #53210] |
Sun, 02 August 2009 15:09 |
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quicksilver
Messages: 61 Registered: July 2009
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Content:
- Archon's Platinum Battle Armor
- Archon's Platinum Battle Sword
- Archon's Platinum Battle Bow
Features:
- Armor now offers increased defense of 1400 (AR increased +500)
- New sword with increased damage of 177 (if you want it changed, no problem) and new look to match the armor
- New bow with increased damage of 243 (if you want it changed, no problem) and new look to match the armor
- Both weapons now have 8 augmentation slots (make sure you download the FIX, or they will have only 6)
Screenshots:
Installation:
1. download the .fmp's
2. start FE
3. click File/Load Fable Mod Package
4. select one of the .fmp's
5. click Open
6. repeat steps 3.-5. for the other .fmp's
7. click Actions/Save Mods and Run Fable
8. enjoy!
Notes:
Since these mods add new weapons there's no need for backup/restore .fmp. If they crash the game simply don't spawn them.
Known Issues:
Although ingame shows 4 augmentation slots, there are actually 8. You will need to apply them all before closing the menu, or otherwise, if you've for example applied 4 slots and closed the menu, you can't apply more. Thanks to jwc2200 for the info.
If you encounter any more issues, please let me know.
P.S. It's my first mod for Fable, but not the only mod I made. I've been doing STALKER modding, done everything except models, not enough time for that. You can look at released mods here.
I've also added a script for spawning a barrel with the sword and the bow in front of the Guild (in GuildExterior.tng at the Boasting Platform).
Script for new weapons in the barrelNewThing Object;
Player 4;
UID 78966741874686296086;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.000000;
PositionY 124.000000;
PositionZ 26.5;
RHSetForwardX 0.0;
RHSetForwardY 1.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 1.0;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_PLATINUM_LONGSWORD";
ContainerContents[1] "OBJECT_PLATINUM_LONGBOW";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;
If it doesn't work, just change the UID a bit, but keep the same number of values. For the tutorial on spawning scripts look here.
- EDIT -
I forgot to make that weapons have 8 instead of 6 augmentation slots. I simply forgot about that when making them, so be sure to pick-up the fixes.
Greets,
quicksilver
(C) quicksilver
WIP: Plate Helmet (based on Platinum Helmet)
Black Assassin with Black Bandana re-texture
Archon's Platinum Battle Armor (increased defense), Sword and Bow (new weapons)
[Updated on: Fri, 22 October 2010 19:57] by Moderator Report message to a moderator
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Re: Archon's Platinum Battle Set [message #54833 is a reply to message #53210] |
Wed, 28 October 2009 07:02 |
Garethp
Messages: 8 Registered: October 2009
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Hahah, sorry to be a newb, but how do I install this Mod? I downloaded Fable Explorer, opened it, loaded the fmp's then went to the run option in FE, and I couldn't find the weapons. Where do I put the spawning script?
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Re: Archon's Platinum Battle Set [message #54835 is a reply to message #53210] |
Wed, 28 October 2009 07:35 |
Garethp
Messages: 8 Registered: October 2009
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Thanks for the reply, and while appreciate it, you've given me a post with links to a tonne of tools (I'll be using ShadowNet from now on) but I don't know what to do with them. This is the first time I've ever installed a mod, so it would be really awesome if you could link me to something a bit more newb friend
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Re: Archon's Platinum Battle Set [message #54836 is a reply to message #54835] |
Wed, 28 October 2009 08:01 |
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Check the link again.
Specially the part about scripting.
I'm trying real hard here to stay nice, just so you know.
Everything you ever want to know about modding fable has been asked a thousand times before, and there have been many answers.
Most answers to any question can be found through that particular thread.
Use it.
this is not an exit.
[Updated on: Wed, 28 October 2009 08:02] Report message to a moderator
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Re: Archon's Platinum Battle Set [message #54838 is a reply to message #54836] |
Wed, 28 October 2009 09:15 |
Garethp
Messages: 8 Registered: October 2009
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Thanks for not going off at me. I know it must be hard when you have lots of people who know nothing asking the same basic questions over and over.
Anyway, here's what I did to get it working. After checking out the link you gave me, for editing TNG files, I opened the lookout point TNG and edited the shop in your big FMP of new Items to sell me the items that were in this mod. Still, do you have any idea why the script that was the OP posted didn't spawn a barrel? Just curious, so it doesn't really matter.
Anyway, now I'm just going to look around for info to boost the stats of said weapons, and edit the models to make it a bit longer. I'll check out that link agaain, thanks
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Re: Archon's Platinum Battle Set [message #57805 is a reply to message #53210] |
Thu, 17 June 2010 16:32 |
clovias
Messages: 2 Registered: June 2010
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how can i add the armor? i tried to use "OBJECT_PLATINUM_ARMOR", like i saw in one of the comments, but the chest won't have it, and i can't find the entry under the OBJECTS table, only in the ARMOR :\ i also tried to add the id of the entry in the ARMOR, but the game crashes when loading the chest
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Re: Archon's Platinum Battle Set [message #57806 is a reply to message #57805] |
Thu, 17 June 2010 16:37 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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That's the suit entry I believe. You need to spawn the individual pieces. (chest piece, leggings, gloves, boots, helmet)
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: Archon's Platinum Battle Set [message #57807 is a reply to message #57806] |
Thu, 17 June 2010 16:41 |
clovias
Messages: 2 Registered: June 2010
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i can't find it on the ~14000 entries in the objects, where all my mods are... how can i add the pieces one by one?
edit: nevermind, i found the individual entries, it's actually around the entries number ~3400, with the name OBJECT_HERO_(name of the equipment, like gloves, helmet, ...)_PLATINUM ^^ but thanks man, it was because of your answer i managed to find them
[Updated on: Thu, 17 June 2010 16:52] Report message to a moderator
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Re: Archon's Platinum Battle Set [message #59266 is a reply to message #53210] |
Sun, 05 September 2010 23:00 |
Enigma1776
Messages: 1 Registered: September 2010
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Ok. I know where to find the Armor, each individual piece. I am probably missing something, I have looked at the tutorials and every link, but for the life of me I can not find the weapons. They are not in OBJECTS, at least I can't find them there. Any help for this idiot?
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Re: Archon's Platinum Battle Set [message #59832 is a reply to message #53210] |
Fri, 22 October 2010 19:41 |
tangotango1
Messages: 21 Registered: October 2010
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Do not put the barrel in the lookout.tng or w/e put it in the GuildExterior.tng file the barrel will show there. Im trying to figure out how to get to the armor now T.T i put it in barrel with weapons and it crashed when i broke it i cant figure out how to fix this one.. My weapons are listed between 1467~1487
[Updated on: Fri, 22 October 2010 20:04] Report message to a moderator
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Re: Archon's Platinum Battle Set [message #59835 is a reply to message #59833] |
Fri, 22 October 2010 20:24 |
tangotango1
Messages: 21 Registered: October 2010
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I found one problem was the location of the place since i already used the location for a barrel and i guess it doesnt want a object near it or something so i spawned it in Orchard Farm and it worked. I never saw your first post i just got here so it might have been deleted?
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Re: Archon's Platinum Battle Set [message #59838 is a reply to message #53210] |
Fri, 22 October 2010 22:15 |
Garethp
Messages: 8 Registered: October 2009
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Instead of spawning barrels, because it wouldn't work for me, I used another script that created a merchent where the silver key outside the guild was, and then any new items I just adjusted his inventory to sell.
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Re: Archon's Platinum Battle Set [message #59840 is a reply to message #59838] |
Sat, 23 October 2010 03:53 |
IDontKnow
Messages: 190 Registered: August 2010 Location: 127.0.0.1
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On another note: These work perfectly if they don't, Its a user error [Usually made by you]
NewThing Object;
Player 4;
UID 1844674133656335932688283;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.700000;
PositionY 124.000000;
PositionZ 26.5;
RHSetForwardX 0.0;
RHSetForwardY 1.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 1.0;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_PLATINUM_LONGSWORD";
ContainerContents[1] "OBJECT_PLATINUM_LONGBOW";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
Uid for guild exterior and co ords for just out side the guild doors Hope this helped.
27/4/11 23:XX (11:XX Pm) She went to a better place. 28/4/11 10:XX She was burried; RIP
Leren van de taal van Nederland is leuk.
Ik heb nog veel te leren, hoewel.
Tengo la ambición de aprender a español.
Yet I have no idea how to start.
[Updated on: Sat, 23 October 2010 10:11] Report message to a moderator
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Re: Archon's Platinum Battle Set [message #64377 is a reply to message #59840] |
Wed, 17 August 2011 18:44 |
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Graffiti33
Messages: 19 Registered: August 2011 Location: Canada,Quebec
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Hey men when i open the files and i click save mods and run fable it appears me an error i have 3 options 1-(Quit) 2-(Continue) 3-(View Information) when i click continue i can wait 3 years fable will never run if i click quit its the same thing and if i click view information well theres information.......PLEASE HELP!!!!
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Re: Archon's Platinum Battle Set [message #64395 is a reply to message #64378] |
Fri, 19 August 2011 15:33 |
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Graffiti33
Messages: 19 Registered: August 2011 Location: Canada,Quebec
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OK im gonna try again when i save the files and i click save mods and run Fable well there's an Error and i have 3 options for clicking i can click: Quit,Continue or Details if i click Continue Fable will never run (Did i talk perfect now )
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