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Re: [Project] Fable I multiplayer [message #58302 is a reply to message #57920] Tue, 06 July 2010 11:51 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
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Registered: July 2005

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Mattius wrote on Tue, 22 June 2010 16:48

Anyway, yeh, Fable was not built with a multiplayer component, so they would have to completely add in networking code and interfacing, which,just to reinforce what John said, the effort is greater than the result.


Exactly. If anything the scripting system needs to be hijacked first and foremost. More work was done doing this than anything else.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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