Fable: The New World [message #58868] |
Fri, 13 August 2010 00:53 |
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The once was a man named The Craftsman. Many said he was insane... he saw visions of the past, of the future, and of alternate realities. He then made the things he saw in his visions. However, the people of Albion did not accept him. So he stashed away his treasure all over Albion in hidden chests with special hidden keys, leaving only a single key and clue as to their whereabouts. He then took to the seas, sailing for a land known as Tamriel!
Many have since followed him, but there is no way to know if any of them made it to Tamriel, as nobody is even sure where it is.
Will you take up the hunt for The Craftsman's treasure?
Fable: The New World contains many level edits, new weapons, a few new foods, and a really cool decked out picnic area with a tower.
Over 24 hours of work spread thinly over roughly two-and-a-half years, this mod is something that I am proud of, but could have done better. I am just happy I'm finally labeling it FINISHED!
Special thanks to:
Baystone for his incredible tool, Chocolate Box
Pe Ell for hosting the fable site
chaos for Fable: Conquest concepts
JohnDoe for his support and incredible dedication to the site
And many other Fable modders who made this mod possible. I could mention everybody, but I wouldn't know where to draw the line and I'd add too many names to the credits list.
I also used music from artists online, though I cannot remember any artists specifically except for Vinterriket, so thanks to those cool musicians as well.
And without further a-do...
DOWNLOAD - 1.67 GB 7z Uncompressed
CAUTION: Very large download. I recommend downloading overnight.
*** Moderator's Notes ***
READ THIS
Because of how this mod is packed, it will only work on the English version of the game.
You must have a clean install, if you're using any other mods, there can be problems.
Because this mod does a lot of work with the regions, many of the quests won't work right.
This mod is provided as-is and is as finished as it will get. Anyone may go ahead and add on to it or edit it as they see fit.
If I see anymore posts about any of these things, I'll start deleting posts.
Installation Instructions:
1. Download Package
2. Extract (will need 7z) to a Directory
3. Run Installer
4. Delete Files (they are no longer needed after installation)
5. Make sure Fable - The Lost Chapters is installed on your PC and is Legal
6. Run Installer
7. Start Fable
8. Start a New Game
9. Play the Game
10. Enjoy the Game
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Sun, 03 April 2011 12:39] Report message to a moderator
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Re: Fable: The New World [message #58881 is a reply to message #58868] |
Fri, 13 August 2010 14:19 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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i will be lurkin till i finally get around to putting Fable back on my comp, after that i will gladly download this and fiddle around with it.
question though, in addition to also wondering for sure whether we need a clean install, will other mods work should we implement them afterward? of course will have to check to see all the new content before I go putting something in, just in case you already have it, but there are a few mods I've further modded for personal use that I might want still.
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58884 is a reply to message #58882] |
Fri, 13 August 2010 16:36 |
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I don't think you need a clean install, you'll need a new game though.
As for the link not working, I fixed it now. Sorry about that.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Fable: The New World [message #58885 is a reply to message #58884] |
Fri, 13 August 2010 16:45 |
nicomon
Messages: 199 Registered: November 2007 Location: Zearth
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Hooray!!!! Downloading NOW! I can't wait to see what's in it.
Bug Report: Orchard farm quest is impossible due to both entrances being blocked.
I divided by zero and survived.
Two of Diamonds, people. This is important.
[Updated on: Fri, 13 August 2010 18:55] Report message to a moderator
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Re: Fable: The New World [message #58890 is a reply to message #58889] |
Fri, 13 August 2010 21:22 |
nicomon
Messages: 199 Registered: November 2007 Location: Zearth
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I think it's because the quest doesn't register as started, which I forgot to mention.
(Sorry if it sounds like I'm pestering you, I'm just trying to help )
I divided by zero and survived.
Two of Diamonds, people. This is important.
[Updated on: Fri, 13 August 2010 21:25] Report message to a moderator
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Re: Fable: The New World [message #58897 is a reply to message #58868] |
Sat, 14 August 2010 04:19 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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wow OldBoy, aside from the quote that's gotta be the shortest post I've seen in a long time lol! and im sorry xXBlaxkXhaosXx but I'd have to agree with him on this. you'd be better off getting Fable TLC for the computer anyway, the interface is better, the mods are better, and (if you're on a laptop) you can take it anywhere you go!
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58898 is a reply to message #58897] |
Sat, 14 August 2010 13:58 |
xXBlaxkXhaosXx
Messages: 3 Registered: August 2010 Location: New York
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Dorian Saignren wrote on Sat, 14 August 2010 04:19 | wow OldBoy, aside from the quote that's gotta be the shortest post I've seen in a long time lol! and im sorry xXBlaxkXhaosXx but I'd have to agree with him on this. you'd be better off getting Fable TLC for the computer anyway, the interface is better, the mods are better, and (if you're on a laptop) you can take it anywhere you go!
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I see, well what a shame, i could get fable for the pc but im not much of a pc gamer, not because i dont like it but because i hate playing with a keyboard. Thanks for answering my question
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Re: Fable: The New World [message #58899 is a reply to message #58868] |
Sat, 14 August 2010 14:12 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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you could try getting a controller for the computer. sure, youll have to use the keyboard occasionally, but i have a ps2 style controller by logitech and a madcatz xbox 360 controller I use for computer gaminf
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58900 is a reply to message #58868] |
Sat, 14 August 2010 15:12 |
Combatcorv
Messages: 4 Registered: October 2009 Location: Under your bed, while wor...
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I noticed a thing over the guild entrance. Looked like a special silver key. Is it used for the chests like the one in Archons Tower or the one on the Oakvale shores?
How do you get up there?
-EDIT-
The door is in the bar.
It's a craft key. Found another in the demon door. Interesting!
Now, sleep.
[Updated on: Sat, 14 August 2010 15:23] Report message to a moderator
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Re: Fable: The New World [message #58914 is a reply to message #58911] |
Sun, 15 August 2010 07:22 |
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Combatcorv wrote on Sun, 15 August 2010 07:13 | Or you could just seperate Orchard Farm from Point Lookout.
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At the cost of flow
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Fable: The New World [message #58917 is a reply to message #58868] |
Sun, 15 August 2010 12:18 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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maybe implement some sort of checkpoint that you can talk to to manually start it and would take down the barrier?
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58922 is a reply to message #58921] |
Sun, 15 August 2010 13:04 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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Stranger wrote on Sun, 15 August 2010 15:50 |
Dorian Saignren wrote on Sun, 15 August 2010 14:18 | maybe implement some sort of checkpoint that you can talk to to manually start it and would take down the barrier?
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well sorry i was only making a suggestion. instead of walking in to start the quest like it usually works, make it a checkpoint one (like talking to an NPC, or something) this way morerunes can keep the flow of the game and fix the quest still
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58935 is a reply to message #58922] |
Mon, 16 August 2010 09:06 |
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Garagorn
Messages: 8 Registered: June 2010
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Dorian Saignren wrote on Sun, 15 August 2010 21:04 |
Stranger wrote on Sun, 15 August 2010 15:50 |
Dorian Saignren wrote on Sun, 15 August 2010 14:18 | maybe implement some sort of checkpoint that you can talk to to manually start it and would take down the barrier?
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well sorry i was only making a suggestion. instead of walking in to start the quest like it usually works, make it a checkpoint one (like talking to an NPC, or something) this way morerunes can keep the flow of the game and fix the quest still
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I think he meant the fact you keep using lowercase for every word. Please learn how to type properly. It also annoys me when people keep using lower case. This is a forum, not a phone.
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Re: Fable: The New World [message #58944 is a reply to message #58868] |
Mon, 16 August 2010 11:10 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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Well, I'm no expert in the field of modding, hell, I'm barely beginning. I was just putting out a suggestion in case noone else thought of it yet.
And as for me using lowercase, I'm sorry but one of my hands was in a damn cast, not to mention I often use my phone to reply to forums because I'm not at home 24/7. So bugger off!
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58952 is a reply to message #58945] |
Mon, 16 August 2010 14:06 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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morerunes wrote on Mon, 16 August 2010 14:19 | Still better than every single youtube video commenter
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True that
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #58998 is a reply to message #58868] |
Thu, 19 August 2010 00:25 |
kevannelson
Messages: 3 Registered: August 2010
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i also found that teleporting so far is a bit of a drag (possibly add a few points? also guild portal dosent work wich could affect what happens right before you go chasing jack)
and im not sure at this point because i cant get past the farm but idk maybe u have it figured out with teleporting
main thing right now is fix the orchard farm bug!!!
other than that i think this mod is EXTREMELY IMPRESSIVE adds a whole new feel to the game great job
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Re: Fable: The New World [message #59001 is a reply to message #58999] |
Thu, 19 August 2010 10:40 |
kevannelson
Messages: 3 Registered: August 2010
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Stranger wrote on Thu, 19 August 2010 02:04 | guild seal doesn't affect that.
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i meant that the portal at the guild not the seal it dosent work well at least not for me if i want to quickly get to the guild i need to go to bowerstone and then walk from there
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Re: Fable: The New World [message #59007 is a reply to message #58868] |
Thu, 19 August 2010 23:21 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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yeah, he linked the areas so there aren't loading sequences between areas
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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Re: Fable: The New World [message #59009 is a reply to message #58868] |
Thu, 19 August 2010 23:53 |
Dorian Saignren
Messages: 33 Registered: March 2010 Location: Home
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Well, try what jwc said, apparently other people got past it, otherwise they wouldn't have found the Orchard Farm bug
"If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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