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Re: Rebalanced Fable [message #59356 is a reply to message #52817] Fri, 10 September 2010 10:07 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
I agree. Upping the health and causing the battles to take too long is counter productive. It becomes a battle of attrition.

Take a look at modifying the armour values instead.

I do agree with weapon values though. They need to be more normalized. There may also be a way to modify how long a creature gets stunned on a perfect block.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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