Re: mod weapons i downloaded [message #60240 is a reply to message #60239] |
Thu, 18 November 2010 16:22 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Okay, first off are you downloading the original fix off of this site? If so then it won't work. Best to go here: http://projectego.net/forums/threads/frostmourne-fixed-up-ch eaply.18130/#post-347572 Now load the fmp as ONI described. Then in FE there should be something labeled CREATURE. Click the plus sign there and scroll down to 1470,labeled CREATURE_HERO. Double click that. A window will pop up. Click the plus sign next to CREATURE in this new window. Scroll down 'till you find Weapon 1 and Weapon 2. Click the text of Weapon 1. Now minimize that, and scroll down to OBJECTS. Find frostmourne and restore that creature window. Type in frostmourne's little number ID thingy in the text window of Weapon 1. Now click apply changes and close that window. Next go towards the top of your screen and click actions. In the menu that drops down, click Save mods and run Fable. And when you load your character, he will have frostmourne in his inventory.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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