Is the Trophy Timer adjustable? [message #60186] |
Mon, 15 November 2010 12:30 |
Proprietor
Messages: 5 Registered: November 2010
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As per topic, I'm trying to modify the files using Fable Explorer and so far have successfully tweaked the global aging variable and the silver key requirements for chests using the available tutorials.
However, I'm now wondering if it is at all possible to extend or even stop the timer, that counts down when starting a trophy run in a village.
Thank you for any advice!
Proprietor
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Re: Is the Trophy Timer adjustable? [message #60283 is a reply to message #60280] |
Sat, 20 November 2010 00:40 |
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DarkONI
Messages: 78 Registered: July 2010 Location: Heroes' Guild
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Proprietor wrote on Sat, 20 November 2010 02:36 | I don't see why modifying a timer shouldn't be possible, since everything has a value somewhere, but I simply cannot spot it.
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I don't know if you can modify the timer hence I can tell you that many things in Fable are hard-coded inside the game itself.
Therefore, you can't modify certain things that are hard-coded. i.e. the amount of ghost swords that spawn for each ghost sword spell level.
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Re: Is the Trophy Timer adjustable? [message #60291 is a reply to message #60186] |
Sat, 20 November 2010 06:01 |
Proprietor
Messages: 5 Registered: November 2010
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Alright, OldBoy, you pointed me in the right direction. I found several entries labeled interestingly.
TrophiesOpinionDeedTimer (10)
TrophiesStandStillTimer (3)
TrophiesFacingWatcherTimer (5)
TrophiesInsideTavernTimer (10)
TrophiesOutsideTavernTimer (30)
I will try to tinker with these values when I'm back home tonight, but I think the tavern timers look promising. If anyone could expedite the research, I'd be grateful.
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Re: Is the Trophy Timer adjustable? [message #60300 is a reply to message #60186] |
Sat, 20 November 2010 23:34 |
Proprietor
Messages: 5 Registered: November 2010
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It would seem that my tinkering yielded no results. At least I couldn't notice any difference between the various variables.
I tried multiplying all variables by 100 and 1000 one by one, I tried setting them to 1 or 0 but it seems that Fable doesn't really care. Thus, I seemingly arrive at a dead end!
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