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Re: Fable Explorer, Dealing with the creatures category. [message #60768 is a reply to message #60767] Sat, 18 December 2010 16:54 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Bloody Nose wrote on Sat, 18 December 2010 16:56

What in the creature entry affects fighting style
There are a lot of things that affect NPC combat. I'll take a look at this for you if you tell me what you're trying to do specifically.

Bloody Nose wrote on Sat, 18 December 2010 16:56

Also how can you change the animations a creature model uses(the entry/entries)
With FE alone? With mixed results. The common way is to switch out CAppearanceDefs, but that is more bad than good.

Bloody Nose wrote on Sat, 18 December 2010 16:56

is there a way with Fable Explorer alone, to add bits of equipment to a human graphic(no graphic editing program being used)?
Depends on what you want to do.
 
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