Model editing [message #61201] |
Mon, 24 January 2011 10:56  |
Torionel
Messages: 71 Registered: March 2009
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Hi, I've tried for longer hours to import new model in fable and make something new)
I used the last version of wowmodelviewer, because there are many good meshes in WoW). I installed 3ds max 2009 and all 2 plugins, saved model and its textures (.tga), and then saved that all as 'Panda Directx file'.
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But after has happened something strange - I exported model in graphics.big and linked to new OBJECT. What is it?!

And question two: how to copy HDMY_WEAPON_FOCUS_01 and other things that make us hold weapon in hands from MESH_THUNDER_SHIELD?
P.S. Yes, I imported new texture too and linked it with new mesh.
[Updated on: Wed, 26 January 2011 02:22] by Moderator Report message to a moderator
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Re: Model editing [message #61220 is a reply to message #61201] |
Thu, 27 January 2011 04:38   |
Torionel
Messages: 71 Registered: March 2009
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Okay, here's a new mesh. Can you look at, is helpers on the right place?
My game is still getting crashed, but not so as with old mesh)
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Re: Model editing [message #61242 is a reply to message #61201] |
Sun, 30 January 2011 04:15   |
Torionel
Messages: 71 Registered: March 2009
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I spent a lot of time searching how to make new helpers. Is it the right way - click Create >> Helpers >> Dummy and place helper? And how to create groups Scene-Root and Orphan_Helpers? Using Group >> Group? But if I made group such way, it will have name like [Scene-Root] without path to change it!
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Re: Model editing [message #61244 is a reply to message #61201] |
Sun, 30 January 2011 04:57   |
Torionel
Messages: 71 Registered: March 2009
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Yes, I saw it not once. But model in this vid still have helpers. The author open it in 3ds and we can see hierarchy have been made before. He export model from fable, but I export it from world of warcraft and there not such models as in fable. That's why I ask you how to make a MESH_*****_*****, Scene-Root, Orphan and other things. All that I know is what helpers I need to create to make a new weapon using this model.
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Re: Model editing [message #61246 is a reply to message #61245] |
Sun, 30 January 2011 07:14   |
Torionel
Messages: 71 Registered: March 2009
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1. create own (new, or ripped) model - I can
2. export an existing model from fable with fe - I can
3. import that model over your new model - I can
4. delete the mesh parts of the model you just imported - Can't
5. move the helpers to their correct spot - I think I can
6. link it correctly - What is means? I can link model with texture in fe.
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Re: Model editing [message #61248 is a reply to message #61246] |
Sun, 30 January 2011 10:22   |
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4. delete mesh parts; check the video between 1.10 and 1.20
6. link it; check the video between 3.00 and 3.20
Like I said, if you follow the video step by step (pauze button...rewind button etc.) you can't go wrong.
this is not an exit.
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