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Re: Creating Spells? [message #61829 is a reply to message #61828] |
Mon, 14 March 2011 15:18 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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You cannot make new spells, however you can edit existing ones to a certain extent. Just look around the SPECIAL_ABILITY entries, and you'll find all kinds of cool stuff. You can change the amount of tendrils on lightning, you can change a spell's damage, area of effect, will experience on use... And if you look at my red and gold physical shield spell edits in the definitions section you'll find how to change that spell's color color.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: Creating Spells? [message #67829 is a reply to message #67817] |
Fri, 15 February 2013 10:39 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Viridiel wrote on Mon, 11 February 2013 13:09 | Well, technically.. You can create custom spells (Or else Lionhead couldn't do this) But, It's hard to do it and nobody knows how. c:
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It's not likely. A majority of the game logic was compiled into the main executable. The reason you can't add new spells is the same reason you can't deeply modify quests.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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