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Re: berserk mod (thunder) [message #61965 is a reply to message #61954] Mon, 28 March 2011 11:41 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
stoplookingatmyname wrote on Mon, 28 March 2011 10:38

If all i need to do is mess with the meshes, it doesn't seem too hard. although, as i have said, I'm a beginner and i might be wrong. I'm not too familiar with swapping meshes; is there a tutorial on this website? I've just always thought that a thunder berserk would be pretty cool.
You're not messing with meshes. You're messing with mesh implementation. You open up the horns CAppearanceModifierDef, throw Thunder's mesh in there and set it for the berserk stat. And throw in the Mesh Swap Fix so that it doesn't look too weird. Check out Kesh's berserk w/horns mod for an idea on what to do.
 
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