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Home » Fable TLC » Discussion » Definition Editing » I FIGURED OUT NEW AUGMENT EFFECTS! :D
Re: I FIGURED OUT NEW AUGMENT EFFECTS! :D [message #62075 is a reply to message #62063] Fri, 01 April 2011 21:01 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Glad you've got it down. I think new types start at... 512? Or 1024? Don't know. Bandit Slayer and Hobbe Killer augments aren't set up properly, but they do have their own bitwise types, so you'll want to skip those when making new ones. Unless you want to set those up proper.
 
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