Can someone plz put this wep into an fmp and texture it? [message #62267] |
Tue, 12 April 2011 04:40 |
Arenar
Messages: 48 Registered: November 2010 Location: Australia
|
|
|
|
Quite some time ago, I posted on this website that I was virtually constructing "Maelstrom", A sword from Fable 2. Well, I completed it but due to lack of know-how with blender it was horrible...
I have now made another! This one, is much better, and smoother.
ANYWAY!!!
Can someone plz texture maelstrom (dun dun dunn) and put it into an fmp. I am going to upload this mod, and whomever helps shall get a special place in the credits. Thanks
EDIT
And if you could add the white outline on the blade (Have a look at the attached picture in the texures .zip) I would be hugely appreciative.
That's ...... AWESOME!
[Updated on: Tue, 12 April 2011 04:44] Report message to a moderator
|
|
|
|
|
|
Re: Can someone plz put this wep into an fmp and texture it? [message #62297 is a reply to message #62275] |
Wed, 13 April 2011 10:35 |
|
asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
|
Moderator
|
|
|
Alrighty, I took a look at this stuff, and I have a few things to say. First off, excellent helper placement. But it goes downhill after that. Second, You gave three textures, with a model that does not have three seperate parts. Third, there's no UV map, and I don't know how to make one that does more than showcase a general color. I fixed the problem with the three textures by combining them into one using gimp. You can find it below.(The pure black is just a background.) However, I cannot apply this texture, without use of a proper UV map.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
[Updated on: Wed, 13 April 2011 10:36] Report message to a moderator
|
|
|
|
Re: Can someone plz put this wep into an fmp and texture it? [message #62313 is a reply to message #62312] |
Wed, 13 April 2011 17:26 |
|
asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
|
Moderator
|
|
|
Well, if you were to do that, then I could set the general color scheme in, but I'm not sure the material look of the texture would stick... Give it a shot, I'll see what happens.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
|
|
|
|
|