UV mapping issue [message #62655] |
Fri, 29 April 2011 09:24 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Alright, I made a model and texture as a project to see if I could make a sword from scratch and put it in fable properly. Well, I got the helpers right, as my child hero is holding it perfectly, as you will see below. But you will also see that the sword he is holding is black, which is very wierd because I'm certain that texture was mapped to perfection. It showed up as such in the FE preview window. =/ So anyway, here's the screenshot of the rogue shortsword.
Any help would be appreciated, and if this is not enough I'll upload the model and texture.
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