Re: How replace Hero with a Balvarine Model? [message #62689 is a reply to message #62688] |
Mon, 02 May 2011 12:42 |
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Matticus
Messages: 43 Registered: April 2011 Location: United States
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asmcint wrote on Mon, 02 May 2011 12:05 | Well, if it doesn't use CREATURE_HERO_BALVERINE, then clearly it uses CREATURE_HERO, just using some elaborate cutscene work, and a new cappearancedef. In other words, you'll have to either be invincible full time, or not at all.
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Regardless I'll continue to poke around. I know that it's possible, just have to find out how to do it.
I did notice the Balvarine can use the Hero's spells when transformed, so I used Physical Shield. Now if I could just make it permanent.
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