stairs [message #62700] |
Tue, 03 May 2011 17:05 ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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tyscifi
Messages: 382 Registered: March 2011 Location: The Depths of Hell (PA)
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ok so i went to make stairs around the world tree, and they werent solid, i will post some screenies, but there were only two stairs listed and the guild stairs id think would work.
If there is a purpose to this post, you haven't made it clear. - Moderator
"Smoke Meth, Hail Satan."
[Updated on: Tue, 03 May 2011 17:23] by Moderator Report message to a moderator
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Re: stairs [message #62702 is a reply to message #62700] |
Tue, 03 May 2011 17:40 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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To whomever made that edit, it seems pretty clear to me. He added stairs to go up around the world tree, my guess is for Fable: The Grasp of Death, and for some reason they aren't solid. Here's my suggestion. Attempt to use morerunes' stairs from the old archon tower. Be sure physics are linked properly! Just so ya know morerunes, this suggestion is just to get it running, if you don't want those being used in Grasp of Death, just say the word.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
[Updated on: Tue, 03 May 2011 17:41] Report message to a moderator
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Re: stairs [message #62704 is a reply to message #62703] |
Tue, 03 May 2011 19:45 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) |
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Feel free to use the tower, just be warned that it will act funky if you scale it up
"All of the work, and none of the play, will surely provide for a speedy decay"
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