Everybody Loves a Balvarine! ...well they could. [message #62705] |
Tue, 03 May 2011 22:45 |
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Matticus
Messages: 43 Registered: April 2011 Location: United States
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Okay, here's the deal.
I've been messing around with Balvarines alot lately since I discovered the Balvarine Transform mod.
Since I can't seem to make MY Balvarine invunerable(Although I've made all the NPC Balvarines literally immortal, lol) I've decided to mess around in FACTION.
We'll, I've practically put FACTION_MONSTERS on the friends list of Villagers and FACTION_VILLAGERS on the friends list of Monsters. The same with every other friendly FACTION.
Well, what did I get?
...Nothing. Absolutely not a thing has changed. People and gaurds still attack me, I still have only the option to attack them, and all other monsters still attack poor 'ol villagers and traders turning them to dog meat. X,x
What might I be doing wrong here?
I'd like to hear from the person who made this Balvarine Mod.
Why can I not modify a single darn thing about this Balvarine I transform in to??
Any way.
Help would be appreciated.
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Re: Everybody Loves a Balvarine! ...well they could. [message #63055 is a reply to message #63034] |
Fri, 27 May 2011 22:16 |
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Matticus
Messages: 43 Registered: April 2011 Location: United States
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morerunes wrote on Thu, 26 May 2011 21:07 | It would be under creatures, look for an abnormally large ID number
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Found it! Thank you, mate!
Now, only issue I have is that now that I've edited everything, he won't stop walking on his own. Weird.
[edit]
The walking issue seems to be linked to changing CHitLocationsDef 8902 to 9113, which is the value used to make you un-hittable.
[Updated on: Fri, 27 May 2011 23:02] Report message to a moderator
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