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placing helpers [message #63331] Fri, 10 June 2011 05:51 Go to next message
tyscifi is currently offline  tyscifi
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Registered: March 2011
Location: The Depths of Hell (PA)
i have a sword i made and i was wondering if i would just play helpers along the mesh or if i was just put the two like normal sword, becaue i wanted flurish effects to go around the circle and stuff in the middle, well look

"Smoke Meth, Hail Satan."
Re: placing helpers [message #63333 is a reply to message #63331] Fri, 10 June 2011 07:55 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Put the helpers from the crystal in the middle to the top of the sword, but make rotate the beginning and end helpers together 180 degrees. That way, both the helpers are pointing the opposite direction and the start helper is at the end and the end helper is at the crystal.

Then you want to add augmentation 3 and four (just copy the first two augmentation helpers before you rotate them) and put them at the very start and the very end of the sword, that way you'll have two augmentation helper sets, one upside down ending at the crystal, and one normal.

Then when you put it in fable, give it the CObjectAugmentationsDef of a warhammer (they have aug effects on both sides of the hammer since it's huge), and modify that to your heart's content.

index.php?t=getfile&id=10141&private=0

Don't forget to rotate both the helpers together at once, and before you export select everything one at a time hitting ctrl+A and visual transform for each one.
  • Attachment: sword.png
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"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 10 June 2011 08:02]

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Re: placing helpers [message #63337 is a reply to message #63331] Fri, 10 June 2011 08:13 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
thanks morerunes, you are such a help Smile

"Smoke Meth, Hail Satan."
Re: placing helpers [message #63338 is a reply to message #63337] Fri, 10 June 2011 08:27 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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No problem! Please take screenshots, I'm interested to see if that works alright ^^

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: placing helpers [message #63339 is a reply to message #63331] Fri, 10 June 2011 08:29 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
i will, now to find where i put that template for helpers....
should it look like this, for the crystal and top placeindex.php?t=getfile&id=10142&private=0


"Smoke Meth, Hail Satan."

[Updated on: Fri, 10 June 2011 11:18]

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Re: placing helpers [message #63350 is a reply to message #63331] Fri, 10 June 2011 20:23 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
just in case someone can get this in game b4 i learn

"Smoke Meth, Hail Satan."
Re: placing helpers [message #63351 is a reply to message #63350] Fri, 10 June 2011 21:26 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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you're close, but not quite there. Take another look at the example image I posted. One of the helpers should be at the base of the blade

For future note, those torus shapes don't really need that many verts to look good Wink


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 10 June 2011 21:27]

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Re: placing helpers [message #63352 is a reply to message #63331] Sat, 11 June 2011 06:19 Go to previous message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
lol i didnt change how many, i set smooth instead of solid on the toruses
edit
index.php?t=getfile&id=10148&private=0
that it? i am pretty sure i need to rotate the helpers.
  • Attachment: umm.jpg
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"Smoke Meth, Hail Satan."

[Updated on: Sat, 11 June 2011 06:34]

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