Fable: The Lost Chapters Mod Scene
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Fable: Fallout [message #63357] Sat, 11 June 2011 21:30 Go to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
Tis as been abandoned for now!

Yay another work in progress Neutral I've finally finished Uchiha Chronicles and started on this. Fable: Fallout. giving the game a new steampunk, post-apocalyptic feel to it. Much like the game Fallout, if anyone's played that. It's looking pretty good so far
Features:::
-Entirely new soundtrack. I won't lie, it's pretty cool
-New rusty, dirty, 'steampunk' textures for everything (for buildings, weapons, armor, props... literally everything)
-New food and drinks (like oil, rum, chicken, and a few easter egg foods)
-New easter eggs! Very Happy (no details, they're secret)
-Heavily edited regions with new hidden abandoned ghost towns (with treasure)
-Brand spankin' new environment textures
-New gear styled legendary weapons
-Edited quest names and rewards
-Edited spells
-Edited creature drops
-Edited enemy health
-More lengthy boss fights
-New videos
-New masks and maybe new armor
-Less silver keys, but more need for them due to more hidden key chests with helpful stuff in them
-New (more like edited) augmentations
-Expensive but stronger weapons and armor
-Guns instead of crossbows
-Very little general experience
-New allignment effects
-No allignment-based equipment
-Totally restyled hero (you'll know what I mean when I post a screenshot)
-Slower money making
-New ending credits
-Tomb of OogaBoogaBooga
-A lot more, this is just the beginning....
The overall goal is to make the game more in depth and basically a whole new 'experience' that will surprise the hell out of people who are used to how Fable is, or not, who knows yet. I'll be putting a lot more time into this one because I don't have to work for a whole year and I have too much time on my hands until I can go back
Any type of feedback would be great also
Progress
==I mostly need people who would like to test out pieces of the mod and give me their opinion on what should be changed, pros/cons, bugs, ect..== or people who want to make suggestions Razz


Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

[Updated on: Sun, 10 July 2011 12:19]

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Re: Fable: Fallout [message #63367 is a reply to message #63357] Sun, 12 June 2011 11:27 Go to previous messageGo to next message
Thowcord is currently offline  Thowcord
Messages: 34
Registered: April 2011
Location: US
Fallout is one of my favorite games so I can't wait to see how this will come out.

Re: Fable: Fallout [message #63408 is a reply to message #63367] Mon, 13 June 2011 12:18 Go to previous messageGo to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
Thanks, it won't be a whole lot like Fallout just the visual plot will be

->I'll have a beta ready in about a week or two if anyone wants to test it O.o

[Updated on: Mon, 13 June 2011 12:19]

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Re: Fable: Fallout [message #63579 is a reply to message #63408] Tue, 21 June 2011 10:57 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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DANG. All I have to say is... Me likey. Twisted Evil

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Re: Fable: Fallout [message #67544 is a reply to message #63357] Wed, 07 November 2012 10:39 Go to previous messageGo to next message
eagor is currently offline  eagor
Messages: 1
Registered: November 2012
can't wait till it's done
Re: Fable: Fallout [message #67547 is a reply to message #63357] Wed, 07 November 2012 11:04 Go to previous message
Attiman is currently offline  Attiman
Messages: 48
Registered: October 2011
Location: Holland
Please notice that this thread was made about 1 year ago.
And OogaBoogaBooga has probably canceled this Mod.
Or OogaBoogaBooga finished it and you will have to search for it.
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